Source: vapoursynth-curve-dmo
Section: video
Priority: optional
Maintainer: Christian Marillat <marillat@deb-multimedia.org>
Bugs: mailto:marillat@deb-multimedia.org
Homepage: https://github.com/HomeOfVapourSynthEvolution/VapourSynth-Curve
Standards-Version: 4.4.0
Build-Depends: debhelper-compat (= 12), meson, vapoursynth-dev

Package: vapoursynth-curve
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, vapoursynth
Description: Curve filter for vapoursynth 
 Apply color adjustments using curves.
 .
 This filter is similar to Adobe Photoshop and GIMP curves tools. Each
 plane has its values defined by N key points tied from each other using a
 smooth curve. The x-axis represents the pixel values from the input frame,
 and the y-axis the new pixel values to be set for the output frame.
 .
 By default, a curve is defined by the two points (0;0) and (1;1). This
 creates a straight line where each original pixel value is "adjusted" to its
 own value, which means no change to the image.
 .
 The filter allows you to redefine these two points and add some more. A
 new curve (using a natural cubic spline interpolation) will be defined to
 pass smoothly through all these new coordinates. The new defined points
 need to be strictly increasing over the x-axis, and their x and y values
 must be in the [0;1] interval. If the computed curves happened to go
 outside the vector spaces, the values will be clipped accordingly.
